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- Sun Jan 15, 2012 1:13 pm
#87969
Setup and Rule Diagram Explanation
This is a Grouping: Defined-Fixed, Unbalanced: Underfunded game.
This game establishes two groups—G and L—that are planted with trees from a group of four varieties—M, O, S, and T. The game scenario does not establish how many trees are in each park, but fortunately the first rule fixes the number in each park at three. Because there are only four varieties to choose from, we can immediately infer that there must be some overlap and that some varieties are planted in both parks.
The initial setup:
Rule #2. This rule establishes that an MS block must appear in at least one of the parks:
Rule #3. This rule creates a simple conditional relationship:
Note that when O is planted in a park, then T must be planted in that same park, leaving only one remaining space. Thus, when O is planted in a park, the MS block created in the second rule cannot be in the same park, and must be in the other park. This also means that O cannot be planted in both parks, an inference tested in question #15.
However, there is also another inference that can be drawn from this rule, one based on the contrapositive. The contrapositive of the rule is:
If T is not planted in a park, then O cannot be planted in that same park, leaving only M and S to be planted in the park. However, because the first rule requires three varieties to be planted in each park, this is an unacceptable situation. Thus, we can infer that T must be planted in each park:
This is clearly a powerful inference, and one that is tested directly in question #13.
Rule #4. This rule adds M to G:
With M planted in G, we know that if S is planted in G then the second rule will be satisfied; otherwise, if S is not planted in G, it must then be planted in L along with M. In either event, S must be planted in at least one of the two parks (and possibly both):
Note that neither the scenario nor the rules indicates that each of the four varieties must be planted. It is therefore possible that one of the varieties is not planted in either park. This leaves only two possible numerical distributions of the six planting slots to the four trees:
Note that a 3-1-1-1 distribution and other variations featuring 3 or more are impossible because the most a tree can be planted is twice (as there are only two parks).
In the 2-2-2-0 distribution, because O cannot be planted in both parks, O is not planted at all, and the other three varieties are each planted twice:
In the 2-2-1-1 distribution, T must be planted twice, and because O cannot be planted twice, it must be planted once. M and S then fill the remaining options:
Combining all of the above information leads to the final setup for the game:
The key in this game is to watch the MS block, which requires tracking both the one open space in G and the planting of S.
This is a Grouping: Defined-Fixed, Unbalanced: Underfunded game.
This game establishes two groups—G and L—that are planted with trees from a group of four varieties—M, O, S, and T. The game scenario does not establish how many trees are in each park, but fortunately the first rule fixes the number in each park at three. Because there are only four varieties to choose from, we can immediately infer that there must be some overlap and that some varieties are planted in both parks.
The initial setup:
Rule #2. This rule establishes that an MS block must appear in at least one of the parks:
Rule #3. This rule creates a simple conditional relationship:
Note that when O is planted in a park, then T must be planted in that same park, leaving only one remaining space. Thus, when O is planted in a park, the MS block created in the second rule cannot be in the same park, and must be in the other park. This also means that O cannot be planted in both parks, an inference tested in question #15.
However, there is also another inference that can be drawn from this rule, one based on the contrapositive. The contrapositive of the rule is:
If T is not planted in a park, then O cannot be planted in that same park, leaving only M and S to be planted in the park. However, because the first rule requires three varieties to be planted in each park, this is an unacceptable situation. Thus, we can infer that T must be planted in each park:
This is clearly a powerful inference, and one that is tested directly in question #13.
Rule #4. This rule adds M to G:
With M planted in G, we know that if S is planted in G then the second rule will be satisfied; otherwise, if S is not planted in G, it must then be planted in L along with M. In either event, S must be planted in at least one of the two parks (and possibly both):
Note that neither the scenario nor the rules indicates that each of the four varieties must be planted. It is therefore possible that one of the varieties is not planted in either park. This leaves only two possible numerical distributions of the six planting slots to the four trees:
Note that a 3-1-1-1 distribution and other variations featuring 3 or more are impossible because the most a tree can be planted is twice (as there are only two parks).
In the 2-2-2-0 distribution, because O cannot be planted in both parks, O is not planted at all, and the other three varieties are each planted twice:
In the 2-2-1-1 distribution, T must be planted twice, and because O cannot be planted twice, it must be planted once. M and S then fill the remaining options:
Combining all of the above information leads to the final setup for the game:
The key in this game is to watch the MS block, which requires tracking both the one open space in G and the planting of S.
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Dave Killoran
PowerScore Test Preparation
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PowerScore Test Preparation
Follow me on X/Twitter at http://twitter.com/DaveKilloran
My LSAT Articles: http://blog.powerscore.com/lsat/author/dave-killoran
PowerScore Podcast: http://www.powerscore.com/lsat/podcast/