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- Thu Sep 16, 2021 11:09 am
#90428
Setup and Rule Diagram Explanation
This is an Advanced Linear: Balanced, Identify the Templates game.
The game scenario and first rule establish the following Advanced Linear scenario:
The second rule creates a sequence:
This rule creates several Not Laws: G cannot pilot the first two flights, and F cannot pilot the last two flights. We will hold off on diagramming those Not Laws, and instead consider the other rules first.
The third rule assigns K, a pilot, to flight 2:
When this rule is combined with the second rule, a powerful inference can made: F must pilot flight 1. From the second rule, F cannot pilot the last two flights, and from the third rule K pilots the second flight. Thus, only flight 1 is available for F, leaving G and L to pilot flights 3 and 4:
The fourth rule creates a vertical block with U and L:
The placement options for this block are limited. Because L must pilot flight 3 or 4, U must co-pilot flight 3 or 4. Adding that information to the diagram, as well as the fact that co-pilots R, S, and T are randoms, results in the final diagram for the game:
The limitation on the pilot orders and the block creates two basic templates:
This is an Advanced Linear: Balanced, Identify the Templates game.
The game scenario and first rule establish the following Advanced Linear scenario:
The second rule creates a sequence:
This rule creates several Not Laws: G cannot pilot the first two flights, and F cannot pilot the last two flights. We will hold off on diagramming those Not Laws, and instead consider the other rules first.
The third rule assigns K, a pilot, to flight 2:
When this rule is combined with the second rule, a powerful inference can made: F must pilot flight 1. From the second rule, F cannot pilot the last two flights, and from the third rule K pilots the second flight. Thus, only flight 1 is available for F, leaving G and L to pilot flights 3 and 4:
The fourth rule creates a vertical block with U and L:
The placement options for this block are limited. Because L must pilot flight 3 or 4, U must co-pilot flight 3 or 4. Adding that information to the diagram, as well as the fact that co-pilots R, S, and T are randoms, results in the final diagram for the game:
The limitation on the pilot orders and the block creates two basic templates:
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Dave Killoran
PowerScore Test Preparation
Follow me on X/Twitter at http://twitter.com/DaveKilloran
My LSAT Articles: http://blog.powerscore.com/lsat/author/dave-killoran
PowerScore Podcast: http://www.powerscore.com/lsat/podcast/
PowerScore Test Preparation
Follow me on X/Twitter at http://twitter.com/DaveKilloran
My LSAT Articles: http://blog.powerscore.com/lsat/author/dave-killoran
PowerScore Podcast: http://www.powerscore.com/lsat/podcast/