- Mon Jan 20, 2014 12:00 am
#47400
Setup and Rule Diagram Explanation
This is a Basic Linear: Balanced game.
After the above average difficulty of the first game, and the extremely high level of difficulty in the second and third games, one would expect that the fourth game would be extremely easy. While this is somewhat true, this game is not as easy as would be expected based on the difficulty of the first three games. This, in part, was one reason the curve for this test was so generous.
The game scenario indicates that six witnesses will testify in a trial in successive order, leading to the following Basic Linear setup:
The first rule establishes that S testifies immediately before T or U. This can be diagrammed in one of two ways:
The choice of representation is yours; either conveys the meaning of the rule correctly. For our purposes, we will use the first representation as it takes slightly less time to draw. Regardless of the representation that you choose, S can never testify last, and so an S Not Law can be placed under the sixth position:
Note that you cannot draw any Not Laws for T and U from this rule because only one must be immediately behind S, leaving the other to move freely.
The second rule establishes a double-branched vertical sequence:
This rule creates four more Not Laws: U cannot testify fifth or sixth, and R and W cannot testify first. These can be added to our diagram:
The third rule is somewhat similar to the first rule, and can also be diagrammed in two different ways:
From this rule we can determine that M can never be first, which is best shown as another Not Law:
At this point, the most restricted space is the first one, and only three witnesses could testify first, a fact best shown with a triple-option. Note that, perhaps not coincidentally, these are the three variables affected by the first rule. Consequently, any time S does not testify first, one of T and U will testify immediately after S, and the other will testify first (and U is affected by the second rule, and T is affected by the third rule, so the options are even more limited).
Adding the triple-option to the diagram leads to the final setup for the game:
One aspect to note is that the first and second rules are connected through U, and that the second and third rules are connected through W. Each rule is relatively “loose,” but the connection of rules must be tracked throughout the game.
This is a Basic Linear: Balanced game.
After the above average difficulty of the first game, and the extremely high level of difficulty in the second and third games, one would expect that the fourth game would be extremely easy. While this is somewhat true, this game is not as easy as would be expected based on the difficulty of the first three games. This, in part, was one reason the curve for this test was so generous.
The game scenario indicates that six witnesses will testify in a trial in successive order, leading to the following Basic Linear setup:
The first rule establishes that S testifies immediately before T or U. This can be diagrammed in one of two ways:
The choice of representation is yours; either conveys the meaning of the rule correctly. For our purposes, we will use the first representation as it takes slightly less time to draw. Regardless of the representation that you choose, S can never testify last, and so an S Not Law can be placed under the sixth position:
Note that you cannot draw any Not Laws for T and U from this rule because only one must be immediately behind S, leaving the other to move freely.
The second rule establishes a double-branched vertical sequence:
This rule creates four more Not Laws: U cannot testify fifth or sixth, and R and W cannot testify first. These can be added to our diagram:
The third rule is somewhat similar to the first rule, and can also be diagrammed in two different ways:
From this rule we can determine that M can never be first, which is best shown as another Not Law:
At this point, the most restricted space is the first one, and only three witnesses could testify first, a fact best shown with a triple-option. Note that, perhaps not coincidentally, these are the three variables affected by the first rule. Consequently, any time S does not testify first, one of T and U will testify immediately after S, and the other will testify first (and U is affected by the second rule, and T is affected by the third rule, so the options are even more limited).
Adding the triple-option to the diagram leads to the final setup for the game:
One aspect to note is that the first and second rules are connected through U, and that the second and third rules are connected through W. Each rule is relatively “loose,” but the connection of rules must be tracked throughout the game.
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