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- Wed Jan 20, 2010 12:00 am
#59769
Setup and Rule Diagram Explanation
This is an Advanced Linear: Defined, Balanced Game.
In this Defined, Balanced game there are three variable sets: the four majors, the four nonmajors, and the four laboratory benches. Since the laboratory benches have an inherent sense of order, they should be selected as the base. A diagram similar to the following should be created:
The second rule can be somewhat confusing. “Lower-numbered” means that one number is less than another; for example, 2 is less than 3. Do not confuse the meaning of this rule with ranking-type games where 1 is ranked higher than 2, etc. (games like this do occur on the LSAT). When the rule discusses “lower-numbered” or “higher-numbered” elements, it means actual numerical value and 1 is always lower than 2, 2 is always lower than 3, 3 is always lower than 4, and so on. Thus the rule is properly diagrammed as an FJ block. Applying the basic principle of linkage to the second and third rules produces the VFJ super-block. This super block is clearly one of the keys to the game since it has a limited number of placement options.
In fact, the game is made somewhat easier by the fact that there are only two “active” formations to track: the VFJ super-block and the GW not-block. The first rule is essentially dead since it is incorporated into the main setup. With only two active rules to consider, you should always be looking to apply them as you attack the questions.
The active rules also allow you to identify two helpful limitations, one involving W and the other involving G:
This is an Advanced Linear: Defined, Balanced Game.
In this Defined, Balanced game there are three variable sets: the four majors, the four nonmajors, and the four laboratory benches. Since the laboratory benches have an inherent sense of order, they should be selected as the base. A diagram similar to the following should be created:
The second rule can be somewhat confusing. “Lower-numbered” means that one number is less than another; for example, 2 is less than 3. Do not confuse the meaning of this rule with ranking-type games where 1 is ranked higher than 2, etc. (games like this do occur on the LSAT). When the rule discusses “lower-numbered” or “higher-numbered” elements, it means actual numerical value and 1 is always lower than 2, 2 is always lower than 3, 3 is always lower than 4, and so on. Thus the rule is properly diagrammed as an FJ block. Applying the basic principle of linkage to the second and third rules produces the VFJ super-block. This super block is clearly one of the keys to the game since it has a limited number of placement options.
In fact, the game is made somewhat easier by the fact that there are only two “active” formations to track: the VFJ super-block and the GW not-block. The first rule is essentially dead since it is incorporated into the main setup. With only two active rules to consider, you should always be looking to apply them as you attack the questions.
The active rules also allow you to identify two helpful limitations, one involving W and the other involving G:
- Because W cannot be assigned with G, and because F is already assigned to V, either H or J must be assigned with W.
- Because G cannot be assigned with W or V, G must be assigned with X or Y
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Dave Killoran
PowerScore Test Preparation
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PowerScore Test Preparation
Follow me on X/Twitter at http://twitter.com/DaveKilloran
My LSAT Articles: http://blog.powerscore.com/lsat/author/dave-killoran
PowerScore Podcast: http://www.powerscore.com/lsat/podcast/