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- Thu Oct 29, 2020 5:32 pm
#80532
This game is also discussed in our Podcast: LSAT Podcast Episode 70: The May 2020 LSAT-Flex Logic Games Section
Setup and Rule Diagram Explanation
This is a Basic Linear: Unbalanced: Underfunded game.
As far as final games in a section go, this is not an unreasonable ending. The second half of the questions in this game are time-consuming because of the need to draw out Local scenarios, but the difficulty is not off the charts.
The setup for this game is fairly straightforward: 6 variables available for 8 spaces. This is easy enough to diagram:
You should immediately notice that there are more spaces than variables; this means that the numerical aspect of the game will not be a simple 1-to-1 relationship. You might initially be inclined to begin working out all the numerical distributions of spaces to variables, but you should wait to see if the rules reveal further information that might be useful. And, as luck would have it, the first two rules do exactly that. So, we'll talk about the numerical distribution after we address those rules.
The first two rules establish a connection between pairs of spaces:
By pairing these spaces, the game effectively doubles the variables that appear in these spaces. Thus, we know that numerically, two of the variables are doubled, which starts off our distribution of spaces (8) to variables (6) as:
The third rule establishes a rotating not-block with M and O:
The fourth rule is less standard than the first three. In this rule, at some point in the game there must be an HM block. This does not mean that every time H appears M must be behind it, and so the rule should not be diagrammed as simply HM. Instead, make some type of note that HM has to appear at least once, as in:
The fifth and final rule is another less-than-standard rule. Here a performance of J must precede any performance of H. This can be diagrammed in various ways, so choose the method that is clearest to you. Here are two examples:
In reviewing this rule, note the language carefully: it does not say that every J is ahead of every H, just that there is always at least one J ahead of the first appearance of H. Thus, a configuration such as J H J is acceptable.
This last rule also causes some additional restrictions for J and H. Because a J must always precede any H, there is no way for H to be performed 1st. Applying the first rule, that also means that H cannot be performed 5th.
There's also no way for J to be performed 8th, although this is much more difficult to see at a glance. Here's why: if J is performed 8th, then a second J will need to be performed earlier in order to be ahead of H. But, the only variables that can be doubled must fit in the 1-5 and 2-7 spaces in order to conform with the first two rules. So, there's no way for J to be performed last and conform with the rules of the game.
Combining all of this information leads to three Not Laws on the diagram:
As you can see, this setup is pretty wide open! Thus, you'd have to expect going in that you'd see a reasonable number of Local questions, and that a good amount of individual diagramming and solution-making would be required. So don't be concerned when that starts happening.
Setup and Rule Diagram Explanation
This is a Basic Linear: Unbalanced: Underfunded game.
As far as final games in a section go, this is not an unreasonable ending. The second half of the questions in this game are time-consuming because of the need to draw out Local scenarios, but the difficulty is not off the charts.
The setup for this game is fairly straightforward: 6 variables available for 8 spaces. This is easy enough to diagram:
- G H J L M O 6
___ ___ ___ ___ ___ ___ ___ ___
1 2 3 4 5 6 7 8
You should immediately notice that there are more spaces than variables; this means that the numerical aspect of the game will not be a simple 1-to-1 relationship. You might initially be inclined to begin working out all the numerical distributions of spaces to variables, but you should wait to see if the rules reveal further information that might be useful. And, as luck would have it, the first two rules do exactly that. So, we'll talk about the numerical distribution after we address those rules.
The first two rules establish a connection between pairs of spaces:
- 1 5
2 7
By pairing these spaces, the game effectively doubles the variables that appear in these spaces. Thus, we know that numerically, two of the variables are doubled, which starts off our distribution of spaces (8) to variables (6) as:
- 2-2
- 2-2-1-1-1-1
The third rule establishes a rotating not-block with M and O:
- OM
MO
The fourth rule is less standard than the first three. In this rule, at some point in the game there must be an HM block. This does not mean that every time H appears M must be behind it, and so the rule should not be diagrammed as simply HM. Instead, make some type of note that HM has to appear at least once, as in:
- HM at least 1
The fifth and final rule is another less-than-standard rule. Here a performance of J must precede any performance of H. This can be diagrammed in various ways, so choose the method that is clearest to you. Here are two examples:
- J H first
at least one J all H
In reviewing this rule, note the language carefully: it does not say that every J is ahead of every H, just that there is always at least one J ahead of the first appearance of H. Thus, a configuration such as J H J is acceptable.
This last rule also causes some additional restrictions for J and H. Because a J must always precede any H, there is no way for H to be performed 1st. Applying the first rule, that also means that H cannot be performed 5th.
There's also no way for J to be performed 8th, although this is much more difficult to see at a glance. Here's why: if J is performed 8th, then a second J will need to be performed earlier in order to be ahead of H. But, the only variables that can be doubled must fit in the 1-5 and 2-7 spaces in order to conform with the first two rules. So, there's no way for J to be performed last and conform with the rules of the game.
Combining all of this information leads to three Not Laws on the diagram:
- G H J L M O 6
___ ___ ___ ___ ___ ___ ___ ___
1 2 3 4 5 6 7 8
H H J
As you can see, this setup is pretty wide open! Thus, you'd have to expect going in that you'd see a reasonable number of Local questions, and that a good amount of individual diagramming and solution-making would be required. So don't be concerned when that starts happening.
Dave Killoran
PowerScore Test Preparation
Follow me on X/Twitter at http://twitter.com/DaveKilloran
My LSAT Articles: http://blog.powerscore.com/lsat/author/dave-killoran
PowerScore Podcast: http://www.powerscore.com/lsat/podcast/
PowerScore Test Preparation
Follow me on X/Twitter at http://twitter.com/DaveKilloran
My LSAT Articles: http://blog.powerscore.com/lsat/author/dave-killoran
PowerScore Podcast: http://www.powerscore.com/lsat/podcast/