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- Mon Jun 25, 2018 1:46 pm
#46934
Setup and Rule Diagram Explanation
This is a Grouping: Defined-Fixed, Unbalanced: Overloaded, Identify the Possibilities game.
The initial scenario establishes that two lawmakers and two scientists will form a four-person panel in each of two years:
The game is complicated by the presence of a chairperson on each panel, in part because the chairperson can come from either group and because there is a relationship between the chairperson of each panel.
The basic representation of the three rules is fairly straightforward:
Since V appears in two of the three rules, V is a logical starting point for our analysis. If V serves on a panel, then neither G nor I can serve on that panel. Because exactly two lawmakers must serve on the panel, it follows that if V serves on a panel, then F and H must serve on that panel:
Of course, if H serves on the panel, then Y cannot serve on that panel:
Because Y cannot serve on the panel, and there must be two scientists on the panel, Z must serve on the panel:
The panel membership is also restricted when I serves on the panel. Because I cannot serve with V, and there must be two scientists, when I serves on the panel we can infer that Y and Z serve on the panel. And, because H and Y cannot serve together, the remaining member is F or G. Thus, when I serves on the panel, the remaining members are always Y, Z, and F or G.
Because I or V, but not both, serve on each panel, there are initially four possible combinations:
1. I serves on the panel in the first year, V serves on the panel in the second year.
2. V serves on the panel in the first year, I serves on the panel in the second year.
3. I serves on the panel in both years.
4. V serves on the panel in both years.
However, if V serves on both panels, the rule stating that the chairperson in the first year cannot serve on the panel in the second year is violated. Thus, there are only three combinations of I and V, and the game should be attacked by showing the three templates that Identify the Possibilities:
The three templates above encompass the only six solutions of the game. The only remaining consideration is the chairperson of each panel. For example, the third template will work only if F or G is the chairperson in the first year. If F is the chairperson in the first year, then G must serve on the panel in the second year, and I, Y, or Z is the chairperson in the second year; If G is the chairperson in the first year, then F must serve on the panel in the second year, and I, Y, or Z is the chairperson in the second year.
Overall, the game is very difficult. The Identify the Possibilities technique makes the game manageable, but it requires some insight in order to apply the technique.
This is a Grouping: Defined-Fixed, Unbalanced: Overloaded, Identify the Possibilities game.
The initial scenario establishes that two lawmakers and two scientists will form a four-person panel in each of two years:
The game is complicated by the presence of a chairperson on each panel, in part because the chairperson can come from either group and because there is a relationship between the chairperson of each panel.
The basic representation of the three rules is fairly straightforward:
Since V appears in two of the three rules, V is a logical starting point for our analysis. If V serves on a panel, then neither G nor I can serve on that panel. Because exactly two lawmakers must serve on the panel, it follows that if V serves on a panel, then F and H must serve on that panel:
- V F, H
Of course, if H serves on the panel, then Y cannot serve on that panel:
- V F, H Y
Because Y cannot serve on the panel, and there must be two scientists on the panel, Z must serve on the panel:
- V F, H Y Z
The panel membership is also restricted when I serves on the panel. Because I cannot serve with V, and there must be two scientists, when I serves on the panel we can infer that Y and Z serve on the panel. And, because H and Y cannot serve together, the remaining member is F or G. Thus, when I serves on the panel, the remaining members are always Y, Z, and F or G.
Because I or V, but not both, serve on each panel, there are initially four possible combinations:
1. I serves on the panel in the first year, V serves on the panel in the second year.
2. V serves on the panel in the first year, I serves on the panel in the second year.
3. I serves on the panel in both years.
4. V serves on the panel in both years.
However, if V serves on both panels, the rule stating that the chairperson in the first year cannot serve on the panel in the second year is violated. Thus, there are only three combinations of I and V, and the game should be attacked by showing the three templates that Identify the Possibilities:
The three templates above encompass the only six solutions of the game. The only remaining consideration is the chairperson of each panel. For example, the third template will work only if F or G is the chairperson in the first year. If F is the chairperson in the first year, then G must serve on the panel in the second year, and I, Y, or Z is the chairperson in the second year; If G is the chairperson in the first year, then F must serve on the panel in the second year, and I, Y, or Z is the chairperson in the second year.
Overall, the game is very difficult. The Identify the Possibilities technique makes the game manageable, but it requires some insight in order to apply the technique.
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Dave Killoran
PowerScore Test Preparation
Follow me on X/Twitter at http://twitter.com/DaveKilloran
My LSAT Articles: http://blog.powerscore.com/lsat/author/dave-killoran
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PowerScore Test Preparation
Follow me on X/Twitter at http://twitter.com/DaveKilloran
My LSAT Articles: http://blog.powerscore.com/lsat/author/dave-killoran
PowerScore Podcast: http://www.powerscore.com/lsat/podcast/