- Sat Jan 21, 2012 12:00 am
#41647
Setup and Rule Diagram Explanation
This is a Defined-Fixed, Unbalanced: Overloaded Grouping game.
The game scenario establishes that we must select five out of eight foods, which are broken down into desserts, main courses, and side dishes. Additionally, we are told that three of the foods—F, N and T—are hot.
To keep track of the variables that are not selected, it is advisable to create an “out” or an “unassigned” (“U”) group. The latter is smaller and therefore more restricted than the group of variables that are selected, making our decision to represent both groups particularly advantageous. How you designate the fact that F, N and T are “hot foods” is a matter of personal preference. This is clearly a secondary attribute, as only one of the rules is directly concerned with it. You can use an (h) subscript next to each variable, or a simple notation, as shown above.
You can decide to create a second row within the group to show the type of food (desserts, main courses, or side dishes), and even a third row to show whether the food is “hot” or “not.” While there is nothing wrong with this decision, operationally it has little effect as the questions focus more on the individual foods than on their type (or temperature). The questions can easily be answered without adding those extra rows, so keep your diagram as simple as possible. Clutter is both time-consuming and distracting.
The first rule establishes that at least one food from each type must be selected.
min. 1/type
Since there are only two desserts to choose from, at least one of F or G must always be selected:
The second rule states that at least one hot food must be selected. It is best to represent this rule at the variable level, right next to your notation:
The third rule stipulates that if either P or W is selected, both must be selected. Since the selection of either variable requires the selection of the other, this is a bi-conditional rule that must be represented using a Double arrow:
By the contrapositive, if either of these two variables is not selected, then the other one cannot be selected either:
Take a moment to understand precisely what this rule means: either P and W are both selected, or else neither of them is selected. This is a powerful rule that is likely to have a significant impact on the selection of variables in the game.
The fourth rule establishes the following conditional relationship between G and O:
The last rule tells us that if N is selected, V cannot be selected. In other words, N and V cannot be selected together, making a Double Not-arrow an appropriate way to represent this relationship:
We should also represent the implication of this rule “internally.” Given that N and V cannot be selected together, at least one of them is never selected. Applying the Hurdle the Uncertainty principle, we should notate this inference using a Dual-option in the “unassigned” group:
There are more inferences in this game than the rules suggest, even if the conditional rules do not lend themselves to the formation of chain relationships. When working with Defined games, it is critical to take advantage of the fact that the size of each group is determined in advance. The “unassigned” group is particularly restricted: after accounting for the N/V Dual-option, we are left with only two vacancies in it. So, if we knew which two variables, other than N or V, are not selected, then we would immediately know which five variables must be selected. The variables most likely to produce such a restricted scenario are O, P and W, because each of them is a necessary condition for the selection of some other variable. So, if any of them were not selected, then we would know which other variable is also not selected, maxing out the “unassigned” group and forcing the remaining variables in. Let’s take a closer look:
If O is not selected, by the contrapositive of the fourth rule we know that G cannot be selected. And, since N and V cannot both be selected, the “unassigned” group is maxed out and the remaining variables must all be selected:
Do not simply assume that such a hypothetical is valid! Instead, quickly check the rules to make sure there are no violations (in the above hypothetical, there are no violations). If there were a violation, you would then know that O must always be selected (as it stands, since the hypothetical scenario above is workable, O does not have to be selected).
We can apply the same logic to the other two variables of note, P and W. Thanks to the contrapositive of the third rule, we know that if either of them is not selected, the other one cannot be selected either. This—along with the N/V dual option in the “unassigned” group—completes that group, forcing all remaining variables into the “selected” group:
With these deductions in place, your final diagram should look like this:
This is a Defined-Fixed, Unbalanced: Overloaded Grouping game.
The game scenario establishes that we must select five out of eight foods, which are broken down into desserts, main courses, and side dishes. Additionally, we are told that three of the foods—F, N and T—are hot.
To keep track of the variables that are not selected, it is advisable to create an “out” or an “unassigned” (“U”) group. The latter is smaller and therefore more restricted than the group of variables that are selected, making our decision to represent both groups particularly advantageous. How you designate the fact that F, N and T are “hot foods” is a matter of personal preference. This is clearly a secondary attribute, as only one of the rules is directly concerned with it. You can use an (h) subscript next to each variable, or a simple notation, as shown above.
You can decide to create a second row within the group to show the type of food (desserts, main courses, or side dishes), and even a third row to show whether the food is “hot” or “not.” While there is nothing wrong with this decision, operationally it has little effect as the questions focus more on the individual foods than on their type (or temperature). The questions can easily be answered without adding those extra rows, so keep your diagram as simple as possible. Clutter is both time-consuming and distracting.
The first rule establishes that at least one food from each type must be selected.
min. 1/type
Since there are only two desserts to choose from, at least one of F or G must always be selected:
The second rule states that at least one hot food must be selected. It is best to represent this rule at the variable level, right next to your notation:
The third rule stipulates that if either P or W is selected, both must be selected. Since the selection of either variable requires the selection of the other, this is a bi-conditional rule that must be represented using a Double arrow:
By the contrapositive, if either of these two variables is not selected, then the other one cannot be selected either:
Take a moment to understand precisely what this rule means: either P and W are both selected, or else neither of them is selected. This is a powerful rule that is likely to have a significant impact on the selection of variables in the game.
The fourth rule establishes the following conditional relationship between G and O:
The last rule tells us that if N is selected, V cannot be selected. In other words, N and V cannot be selected together, making a Double Not-arrow an appropriate way to represent this relationship:
We should also represent the implication of this rule “internally.” Given that N and V cannot be selected together, at least one of them is never selected. Applying the Hurdle the Uncertainty principle, we should notate this inference using a Dual-option in the “unassigned” group:
There are more inferences in this game than the rules suggest, even if the conditional rules do not lend themselves to the formation of chain relationships. When working with Defined games, it is critical to take advantage of the fact that the size of each group is determined in advance. The “unassigned” group is particularly restricted: after accounting for the N/V Dual-option, we are left with only two vacancies in it. So, if we knew which two variables, other than N or V, are not selected, then we would immediately know which five variables must be selected. The variables most likely to produce such a restricted scenario are O, P and W, because each of them is a necessary condition for the selection of some other variable. So, if any of them were not selected, then we would know which other variable is also not selected, maxing out the “unassigned” group and forcing the remaining variables in. Let’s take a closer look:
If O is not selected, by the contrapositive of the fourth rule we know that G cannot be selected. And, since N and V cannot both be selected, the “unassigned” group is maxed out and the remaining variables must all be selected:
Do not simply assume that such a hypothetical is valid! Instead, quickly check the rules to make sure there are no violations (in the above hypothetical, there are no violations). If there were a violation, you would then know that O must always be selected (as it stands, since the hypothetical scenario above is workable, O does not have to be selected).
We can apply the same logic to the other two variables of note, P and W. Thanks to the contrapositive of the third rule, we know that if either of them is not selected, the other one cannot be selected either. This—along with the N/V dual option in the “unassigned” group—completes that group, forcing all remaining variables into the “selected” group:
With these deductions in place, your final diagram should look like this:
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