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#60255
Setup and Rule Diagram Explanation
This is a Grouping Game: Balanced, Defined-Moving, Numerical Distribution, Identify the Possibilities.
Even though the bills appear to have a numerical order, it quickly becomes apparent that they can be paid in any order or configuration. More important are the groups of bills paid on the two days, and the key to the game is the Numerical Distribution of the bills to the days. There are seven bills that must be paid on Wednesday and Thursday, and the first rule establishes that three or four will be paid each day. This leads to two fixed distributions:
These two fixed distributions suggest Identifying the Templates. We will initially set the game up that way and then discuss the decision to Identify the Possibilities. Let us begin by creating a basic diagram:
This game also contains a two-value system: all bills must be paid on Wednesday or Thursday. Since bill 1 and bill 5 cannot be paid on the same day, they must be paid on different days. But it is uncertain on which day each is paid, and so a 1/5 dual-option is placed on each day.
The two-value system also affects the last rule. The contrapositive of the last rule is:
Of course, if bill 7 is not paid on Thursday it must be paid on Wednesday, and if bill 6 is not paid on Wednesday, it must be paid on Thursday:
An examination of the final two rules suggests that the number of solutions is limited. Both rules contain bill 7, and especially important is the power of the 4-7 block. When the 4-7 block is applied to the 4-3 distribution, it has only one placement option; when the 4-7 is applied to the 3-4 distribution, it has only two placement options. On the basis of this limitation, a decision should be made to show all the possibilities of those three options. Each appears as follows:
Each of the three templates includes two possibilities, each dependent on the placement of bill 1 and bill 5. Overall the game has only six solutions. Let us examine each of the three templates in more detail:
Note that the use of templates to show two possibilities each reduces the amount of set up time required. The templates compactly display the uncertainty about bill 1 and bill 5, and there is no need to draw each of the six solutions out individually.
This is a Grouping Game: Balanced, Defined-Moving, Numerical Distribution, Identify the Possibilities.
Even though the bills appear to have a numerical order, it quickly becomes apparent that they can be paid in any order or configuration. More important are the groups of bills paid on the two days, and the key to the game is the Numerical Distribution of the bills to the days. There are seven bills that must be paid on Wednesday and Thursday, and the first rule establishes that three or four will be paid each day. This leads to two fixed distributions:
These two fixed distributions suggest Identifying the Templates. We will initially set the game up that way and then discuss the decision to Identify the Possibilities. Let us begin by creating a basic diagram:
This game also contains a two-value system: all bills must be paid on Wednesday or Thursday. Since bill 1 and bill 5 cannot be paid on the same day, they must be paid on different days. But it is uncertain on which day each is paid, and so a 1/5 dual-option is placed on each day.
The two-value system also affects the last rule. The contrapositive of the last rule is:
Of course, if bill 7 is not paid on Thursday it must be paid on Wednesday, and if bill 6 is not paid on Wednesday, it must be paid on Thursday:
An examination of the final two rules suggests that the number of solutions is limited. Both rules contain bill 7, and especially important is the power of the 4-7 block. When the 4-7 block is applied to the 4-3 distribution, it has only one placement option; when the 4-7 is applied to the 3-4 distribution, it has only two placement options. On the basis of this limitation, a decision should be made to show all the possibilities of those three options. Each appears as follows:
Each of the three templates includes two possibilities, each dependent on the placement of bill 1 and bill 5. Overall the game has only six solutions. Let us examine each of the three templates in more detail:
- Possibilities #1 and #2: 3-4 Numerical Distribution. When the 4-7 block is placed on Wednesday, no other bills can be paid on Wednesday, and they must all be paid on Thursday. The only remaining uncertainty involves bill 1 and bill 5. Since there are only two options for bill 1 and bill 5, this template contains two solutions.
Possibilities #3 and #4: 3-4 Numerical Distribution. When the 4-7 block is placed on Thursday, no other bills can be paid on Thursday, and they must all be paid on Wednesday. The only remaining uncertainty involves bill 1 and bill 5. Since there are only two options for bill 1 and bill 5, this template contains two solutions.
Possibilities #5 and #6: 4-3 Numerical Distribution. The 4-7 block must be placed on Wednesday since there is only one open space on Thursday. When 7 is paid on Wednesday, it can be inferred from the contrapositive of the last rule that bill 6 is paid on Thursday. Since three bills are now paid on Thursday, bill 3 must be paid on Wednesday. The only remaining uncertainty involves bill 1 and bill 5. Because there are only two options for bill 1 and bill 5, this template contains two solutions.
Note that the use of templates to show two possibilities each reduces the amount of set up time required. The templates compactly display the uncertainty about bill 1 and bill 5, and there is no need to draw each of the six solutions out individually.
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Dave Killoran
PowerScore Test Preparation
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PowerScore Test Preparation
Follow me on X/Twitter at http://twitter.com/DaveKilloran
My LSAT Articles: http://blog.powerscore.com/lsat/author/dave-killoran
PowerScore Podcast: http://www.powerscore.com/lsat/podcast/