- PowerScore Staff
- Posts: 5973
- Joined: Mar 25, 2011
- Sat Jan 21, 2012 12:00 am
#41277
Setup and Rule Diagram Explanation
This is a Basic Linear: Balanced game.
This game is perfectly Balanced, with 6 variables each filling one of 6 slots. The great benefit of doing Balanced games is that as you use a variable, that variable is eliminated from the list and can no longer be used; when you fill a space, that space is unavailable to all other variables. In contrast, Unbalanced games have variables that can sometimes be used again (as in the sixth game in this set), and sometimes a space can contain two or more variables. This tends to make things much more confusing as all of the variables could be used again even if already placed once, and spaces that contain a single variable might still be able to accommodate another.
An analysis of the variables reveals that H is a random, and this is indicated by the “*” notation. The first thing that jumps out regarding the rules is the linkage that can be made between the second and third rule. This allows us to make a JQR super rule that yields six Not Laws (if you are unsure why a particular Not Law is given, attempt to place the variable in that space and observe the consequences. This should help you better understand why certain Not Laws appear). Furthermore, since Q appears in both the super rule and the last rule, we can make the following inference:
Rule Diagramming Note: The rule that states, “If G is inspected on day 3, Q is inspected on day 5” is conditional in nature and is represented with an arrow. The second diagram, with the slashes, is the contrapositive of the first diagram, and indicates that if Q is not inspected on day 5, then G is not inspected on day 3. Remember, the contrapositive of a statement is simply another way of expressing the original statement. The famous analogy we use is one that involves a penny: the two sides of a penny look different, but each side refers to the same intrinsic value. The same is true for a statement and its contrapositive.
Also remember, as with all conditional rules, to avoid making a Mistaken Reversal: when Q is inspected on day 5, G can be, but does not have to be, inspected on day 3.
With the above analysis, you should be ready to attack the questions.
This is a Basic Linear: Balanced game.
This game is perfectly Balanced, with 6 variables each filling one of 6 slots. The great benefit of doing Balanced games is that as you use a variable, that variable is eliminated from the list and can no longer be used; when you fill a space, that space is unavailable to all other variables. In contrast, Unbalanced games have variables that can sometimes be used again (as in the sixth game in this set), and sometimes a space can contain two or more variables. This tends to make things much more confusing as all of the variables could be used again even if already placed once, and spaces that contain a single variable might still be able to accommodate another.
An analysis of the variables reveals that H is a random, and this is indicated by the “*” notation. The first thing that jumps out regarding the rules is the linkage that can be made between the second and third rule. This allows us to make a JQR super rule that yields six Not Laws (if you are unsure why a particular Not Law is given, attempt to place the variable in that space and observe the consequences. This should help you better understand why certain Not Laws appear). Furthermore, since Q appears in both the super rule and the last rule, we can make the following inference:
- If G is inspected on day 3, then Q is inspected on day 5 and R is inspected on day 6. Since R is inspected on day 6, F must be inspected on day 1. This inference leads to the further inference that only two possible scenarios exist when G is inspected on day 3: F-H-G-J-Q-R or F-J-G-H-Q-R.
Rule Diagramming Note: The rule that states, “If G is inspected on day 3, Q is inspected on day 5” is conditional in nature and is represented with an arrow. The second diagram, with the slashes, is the contrapositive of the first diagram, and indicates that if Q is not inspected on day 5, then G is not inspected on day 3. Remember, the contrapositive of a statement is simply another way of expressing the original statement. The famous analogy we use is one that involves a penny: the two sides of a penny look different, but each side refers to the same intrinsic value. The same is true for a statement and its contrapositive.
Also remember, as with all conditional rules, to avoid making a Mistaken Reversal: when Q is inspected on day 5, G can be, but does not have to be, inspected on day 3.
With the above analysis, you should be ready to attack the questions.
You do not have the required permissions to view the files attached to this post.
Dave Killoran
PowerScore Test Preparation
Follow me on X/Twitter at http://twitter.com/DaveKilloran
My LSAT Articles: http://blog.powerscore.com/lsat/author/dave-killoran
PowerScore Podcast: http://www.powerscore.com/lsat/podcast/
PowerScore Test Preparation
Follow me on X/Twitter at http://twitter.com/DaveKilloran
My LSAT Articles: http://blog.powerscore.com/lsat/author/dave-killoran
PowerScore Podcast: http://www.powerscore.com/lsat/podcast/