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- Mon Jan 20, 2014 12:00 am
#44218
Setup and Rule Diagram Explanation
This is a Grouping/Linear Combination game.
Since the concertos from each composer produce the variables that are used in the linear setup, they are the logical starting point for our analysis. Each composer supplies two concertos, and the groups are as follows:
Of the three groups, Giuliani and Vivaldi are the most restricted, since they only have three concertos to fill the required two selections per composer. Thus, if any one concerto is unavailable from either the Giuliani or Vivaldi group, then the other two concertos must be selected. In a situation such as this, it is always best to immediately check the rules for any negative grouping rules among the members of the restricted groups. The third rule contains such a relationship:
Since X and Z can never be selected together, we can Hurdle the Uncertainty and infer that Y must be selected from Vivaldi’s group:
The scenario above, three variables for two spaces, is perhaps the most common inference scenario that appears in Grouping games. Any negative grouping rule or any question stem that knocks out one of the three variables leads to the inference that some other variable must be selected. In the above scenario, the rule involving X and Z effectively knocks one of those two variables out of the selection pool, forcing Y to be selected. One of the best examples of this type of inference occurred in a game from the 1980s. In that game, seven basketball players were selected for five starting spots. Clearly, this leaves only two extra variables in the selection pool. However, as the rules unfold it turns out that two separate pairs of variables could not be selected together, in each case effectively reducing the candidate pool by one player. Since this occurred twice, it had to be that the three players not involved in the negative grouping rules were selected, a classic Hurdle the Uncertainties situation:
Of course, a similar scenario can be produced with a wide variety of numerical combinations, four candidates for three spaces, eight candidates for six spaces, etc. It is also important to note that many questions introduce “if” statements that ultimately result in limited scenarios, such as three candidates for two spaces or four candidates for three spaces. The point is that any selection group that is limited in size relative to the number of members that must be selected will probably yield an important inference, and you must always watch for situations such as these in games. In the guitar concerto game under consideration, in Question #23 we benefit directly from our inference that Y must always be selected. Continuing with the setup of the game, we arrive at the following representation of the rules:
A combination of the first and second rules produces the following additional deduction:
This deduction provides the answer to Question #24. There are also several other, less important inferences that can be made. For example, according to the second rule, when M is selected, J and O cannot be selected. Via the contrapositive, when J is not selected then N cannot be selected. From Rodrigo’s group then, when M is selected, P is also selected:
And since J is not selected, H and K must be selected from Giuliani’s group:
However, when P is selected, then X is not selected, and thus from Vivaldi’s group Y and Z must be selected:
So, if M is selected, the other five positions are automatically filled. A similar situation arises with X. When X is selected, Z and P are not selected. Since P is not selected, M cannot be selected (see the inference above). Since both M and P are not selected, N and O must be selected from Rodrigo’s group. Of course, Y is always selected:
According to the first rule, if N is selected, then J must be selected:
These last two major inferences involving M and X are helpful, but they are not essential to answering the questions in the game. We discuss them here simply to indicate the type of inferences that can follow from restricted situations. The only other rule of note is the last rule, which states that if X is played on the fifth Sunday then one of Rodrigo’s concertos must be played on the first Sunday. This rule is noteworthy because it is so specific. It should be easy to track while answering the questions, because it relies so heavily on two designated spaces.
This is a Grouping/Linear Combination game.
Since the concertos from each composer produce the variables that are used in the linear setup, they are the logical starting point for our analysis. Each composer supplies two concertos, and the groups are as follows:
Of the three groups, Giuliani and Vivaldi are the most restricted, since they only have three concertos to fill the required two selections per composer. Thus, if any one concerto is unavailable from either the Giuliani or Vivaldi group, then the other two concertos must be selected. In a situation such as this, it is always best to immediately check the rules for any negative grouping rules among the members of the restricted groups. The third rule contains such a relationship:
- X Z
Since X and Z can never be selected together, we can Hurdle the Uncertainty and infer that Y must be selected from Vivaldi’s group:
The scenario above, three variables for two spaces, is perhaps the most common inference scenario that appears in Grouping games. Any negative grouping rule or any question stem that knocks out one of the three variables leads to the inference that some other variable must be selected. In the above scenario, the rule involving X and Z effectively knocks one of those two variables out of the selection pool, forcing Y to be selected. One of the best examples of this type of inference occurred in a game from the 1980s. In that game, seven basketball players were selected for five starting spots. Clearly, this leaves only two extra variables in the selection pool. However, as the rules unfold it turns out that two separate pairs of variables could not be selected together, in each case effectively reducing the candidate pool by one player. Since this occurred twice, it had to be that the three players not involved in the negative grouping rules were selected, a classic Hurdle the Uncertainties situation:
Of course, a similar scenario can be produced with a wide variety of numerical combinations, four candidates for three spaces, eight candidates for six spaces, etc. It is also important to note that many questions introduce “if” statements that ultimately result in limited scenarios, such as three candidates for two spaces or four candidates for three spaces. The point is that any selection group that is limited in size relative to the number of members that must be selected will probably yield an important inference, and you must always watch for situations such as these in games. In the guitar concerto game under consideration, in Question #23 we benefit directly from our inference that Y must always be selected. Continuing with the setup of the game, we arrive at the following representation of the rules:
A combination of the first and second rules produces the following additional deduction:
- N M
This deduction provides the answer to Question #24. There are also several other, less important inferences that can be made. For example, according to the second rule, when M is selected, J and O cannot be selected. Via the contrapositive, when J is not selected then N cannot be selected. From Rodrigo’s group then, when M is selected, P is also selected:
- M P
And since J is not selected, H and K must be selected from Giuliani’s group:
- M P, H, K
However, when P is selected, then X is not selected, and thus from Vivaldi’s group Y and Z must be selected:
- M P, H, K, Y, Z
So, if M is selected, the other five positions are automatically filled. A similar situation arises with X. When X is selected, Z and P are not selected. Since P is not selected, M cannot be selected (see the inference above). Since both M and P are not selected, N and O must be selected from Rodrigo’s group. Of course, Y is always selected:
- X Y, N, O
According to the first rule, if N is selected, then J must be selected:
- X Y, N, O, J
These last two major inferences involving M and X are helpful, but they are not essential to answering the questions in the game. We discuss them here simply to indicate the type of inferences that can follow from restricted situations. The only other rule of note is the last rule, which states that if X is played on the fifth Sunday then one of Rodrigo’s concertos must be played on the first Sunday. This rule is noteworthy because it is so specific. It should be easy to track while answering the questions, because it relies so heavily on two designated spaces.
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Dave Killoran
PowerScore Test Preparation
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PowerScore Test Preparation
Follow me on X/Twitter at http://twitter.com/DaveKilloran
My LSAT Articles: http://blog.powerscore.com/lsat/author/dave-killoran
PowerScore Podcast: http://www.powerscore.com/lsat/podcast/