- Tue Mar 19, 2013 11:00 pm
#40705
Setup and Rule Diagram Explanation
This is an Advanced Linear: Balanced game.
As it turns out, this is by far the most difficult game of this LSAT. This is a bit surprising because at first glance, this appears to be a fairly straightforward Advanced Linear game. The rules have some twists, however, that ratchet up the difficulty.
The game scenario states that an editor will edit seven articles in succession. Each article is one of three topics (finance, nutrition, or wildlife—uh, wait, what kind of strange publication is this?). The order of the articles should be used as the base, with a row for the article name immediately on top, and then another row for the article type stacked above that, creating the following Advanced Linear setup:
With the basic structure in place, let us examine the rules.
The first rule separates similar topics from being consecutive. Because there is only one wildlife article, this rule applies only to the finance and nutrition articles. Instead of writing out all of the individual article not-blocks, which would be time-consuming, instead represent this rule with not-blocks for each topic:
This is a worrisome rule because it involves so many variables, and keeping track of those variables is a challenge during the game. There are also a number of possible orders available under this rule, but one variable to track is Y. Because Y is the only wildlife article, if Y is placed, then articles that are distant from Y will have to alternate between finance and nutrition. For example if Y was the seventh article, then the first through sixth articles would either be in an F-N-F-N-F-N or N-F-N-F-N-F order. More on this rule as we examine the remaining rules.
The second rule is conditional, and indicates that S is earlier than Q (S Q) only if Q is third. This can be diagrammed as:
This rule is a also bit tricky to handle, and gets more complicated when the ensuing rules are considered. The immediate inference from this rule is that Q cannot be seventh, as that would force S to be earlier than Q (but Q would not be third, a violation), leading to the first of many Not Laws in the game:
Note that Q and S are both nutrition articles, so if S Q and thus Q is third, S could not be second due to the first rule, and S would have to be first. Thus, the only time S can be earlier than Q is when S is first and Q is third. This situation comes into play when the contrapositive of the rule is considered. The contrapositive of this rule indicates that if Q is not third, then Q must be earlier than S:
The implications of this contrapositive, when combined with the first rule, mean that S can never be second, because if S was second, Q could not be first (two articles of the same type cannot be consecutive; additionally, of course, Q cannot be third as that is the sufficient condition here). Thus, we can add an S Not Law on the second position:
The relationship between Q and S is very involved, and you can see how they force each other into (or out of) different spaces. A great example is that if S is third, then Q must be first (take a look at why—Q is not third, so Q S, and with S third, from the first rule the only available space for Q is the first:
The third rule also involves S, and establishes that S is earlier than Y:
But, since S already cannot be second, we can infer that Y cannot be second due to the third rule. Y also cannot be third, because if Y is third, then S would have to be first, and S Q, forcing a violation of the second rule which say that Q must be third. These two Y Not Laws can be added to the diagram, along with the F/N option for each:
Note that the first and third articles will be the same topic, and the second article will be a different topic.
However, there are more inferences that can be drawn from the effects of this rule. Because S must always be earlier than Y, Q is affected. If Q is not third, then Q S. While Q cannot be seventh, consider what would occur if Q were sixth: S would be seventh, leaving no room for Y. Thus, Q cannot be sixth. Q also cannot be fifth, because if Q were fifth, S would have to be sixth and Y seventh. But Q and S are both nutrition articles, and thus that would create a violation. Let’s add those Not Laws to the diagram:
The third rule contains a three-variable sequence:
However, again consider the effects of the first rule: J and G are both finance articles, and so if J is first, the earliest that G could be is third (and thus the earliest that R could be is fourth). This means that G cannot be second, and R cannot be third. We’ll add those Not Laws to the diagram in a moment. In that same vein, if R is seventh and G is sixth, the earliest that J could be is fourth. Thus, J cannot be fifth.
Adding those three Not Laws to the diagram produces the following:
There are two final Not Laws in this game, both of which are extremely hard to identify during the setup of the game. The two Not Laws are that Q cannot be fourth and S cannot be fifth. Both result from the complex interaction of S and Q, the J G R sequence, and the first rule prohibiting articles of the same topic being consecutive. We’ll add those to the final diagram, note that H is a random, and also identify the triple-options present on the second and seventh spaces (since four articles are eliminated from each position):
This is an Advanced Linear: Balanced game.
As it turns out, this is by far the most difficult game of this LSAT. This is a bit surprising because at first glance, this appears to be a fairly straightforward Advanced Linear game. The rules have some twists, however, that ratchet up the difficulty.
The game scenario states that an editor will edit seven articles in succession. Each article is one of three topics (finance, nutrition, or wildlife—uh, wait, what kind of strange publication is this?). The order of the articles should be used as the base, with a row for the article name immediately on top, and then another row for the article type stacked above that, creating the following Advanced Linear setup:
With the basic structure in place, let us examine the rules.
The first rule separates similar topics from being consecutive. Because there is only one wildlife article, this rule applies only to the finance and nutrition articles. Instead of writing out all of the individual article not-blocks, which would be time-consuming, instead represent this rule with not-blocks for each topic:
This is a worrisome rule because it involves so many variables, and keeping track of those variables is a challenge during the game. There are also a number of possible orders available under this rule, but one variable to track is Y. Because Y is the only wildlife article, if Y is placed, then articles that are distant from Y will have to alternate between finance and nutrition. For example if Y was the seventh article, then the first through sixth articles would either be in an F-N-F-N-F-N or N-F-N-F-N-F order. More on this rule as we examine the remaining rules.
The second rule is conditional, and indicates that S is earlier than Q (S Q) only if Q is third. This can be diagrammed as:
This rule is a also bit tricky to handle, and gets more complicated when the ensuing rules are considered. The immediate inference from this rule is that Q cannot be seventh, as that would force S to be earlier than Q (but Q would not be third, a violation), leading to the first of many Not Laws in the game:
Note that Q and S are both nutrition articles, so if S Q and thus Q is third, S could not be second due to the first rule, and S would have to be first. Thus, the only time S can be earlier than Q is when S is first and Q is third. This situation comes into play when the contrapositive of the rule is considered. The contrapositive of this rule indicates that if Q is not third, then Q must be earlier than S:
The implications of this contrapositive, when combined with the first rule, mean that S can never be second, because if S was second, Q could not be first (two articles of the same type cannot be consecutive; additionally, of course, Q cannot be third as that is the sufficient condition here). Thus, we can add an S Not Law on the second position:
The relationship between Q and S is very involved, and you can see how they force each other into (or out of) different spaces. A great example is that if S is third, then Q must be first (take a look at why—Q is not third, so Q S, and with S third, from the first rule the only available space for Q is the first:
The third rule also involves S, and establishes that S is earlier than Y:
- S Y
But, since S already cannot be second, we can infer that Y cannot be second due to the third rule. Y also cannot be third, because if Y is third, then S would have to be first, and S Q, forcing a violation of the second rule which say that Q must be third. These two Y Not Laws can be added to the diagram, along with the F/N option for each:
Note that the first and third articles will be the same topic, and the second article will be a different topic.
However, there are more inferences that can be drawn from the effects of this rule. Because S must always be earlier than Y, Q is affected. If Q is not third, then Q S. While Q cannot be seventh, consider what would occur if Q were sixth: S would be seventh, leaving no room for Y. Thus, Q cannot be sixth. Q also cannot be fifth, because if Q were fifth, S would have to be sixth and Y seventh. But Q and S are both nutrition articles, and thus that would create a violation. Let’s add those Not Laws to the diagram:
The third rule contains a three-variable sequence:
- J G R
However, again consider the effects of the first rule: J and G are both finance articles, and so if J is first, the earliest that G could be is third (and thus the earliest that R could be is fourth). This means that G cannot be second, and R cannot be third. We’ll add those Not Laws to the diagram in a moment. In that same vein, if R is seventh and G is sixth, the earliest that J could be is fourth. Thus, J cannot be fifth.
Adding those three Not Laws to the diagram produces the following:
There are two final Not Laws in this game, both of which are extremely hard to identify during the setup of the game. The two Not Laws are that Q cannot be fourth and S cannot be fifth. Both result from the complex interaction of S and Q, the J G R sequence, and the first rule prohibiting articles of the same topic being consecutive. We’ll add those to the final diagram, note that H is a random, and also identify the triple-options present on the second and seventh spaces (since four articles are eliminated from each position):
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