- Wed Aug 20, 2014 11:00 pm
#40314
Setup and Rule Diagram Explanation
This is a Linear/Grouping Combination Game.
The game scenario establishes that a radio update consists of five reports: two of general interest (I, N), and three of local interest (S, T, W). Unfortunately, the scenario alone does not provide enough information to produce a workable setup. You must thoroughly examine the rules and understand both the Grouping and the Linear aspects of the game before proceeding to create your diagram.
The first two rules are particularly important in this respect. Essentially, our job is to figure out the order in which the five reports are presented within each of two separate segment groups—one with 3 reports, and the other with 2. Within each segment, the ordering is done by length, longest to shortest:
Because the reports are ordered by length within each segment, the segments must be considered individually when determining report order. For instance, the longest report overall (N) could be the first report in either segment; similarly the shortest overall report (S) could be the last report in either segment.
Now that we have a solid grasp of how the game works from the scenario and the first two rules, let’s turn to the third rule:
The fourth rule establishes that N is always the longest of the five reports. Since the reports are ordered by length, N must always be the first report in its segment. This produces a Split Dual-Option for N, along with three corresponding Not Laws:
The next rule states that S is the shortest of the five reports. As with the previous rule, this means that S must be the last report in its segment. This produces a Split Dual-Option for S, along with three additional Not Laws:
The last rule establishes the following sequence:
1. I is the last report in the first segment:
2. I is the last report in the second segment:
3. W is the first report in the first segment:
The hypothetical solutions above are not Templates, as they do not provide an exhaustive list of solutions. However, they exploit a particular restriction resulting from the application of the last rule, and yield two important inferences:
If you find the Split Dual-Options confusing, consider forming four Templates based on the placement of N and S: two templates with N as the first report in the first segment (and S as the last report in either segment), and two templates with N as the first report in the second segment (and S as the last report in either segment):
Due to the high amount of uncertainty in this game however, these four templates only serve as partial solutions, as you cannot fill any of them in completely.
This is a Linear/Grouping Combination Game.
The game scenario establishes that a radio update consists of five reports: two of general interest (I, N), and three of local interest (S, T, W). Unfortunately, the scenario alone does not provide enough information to produce a workable setup. You must thoroughly examine the rules and understand both the Grouping and the Linear aspects of the game before proceeding to create your diagram.
The first two rules are particularly important in this respect. Essentially, our job is to figure out the order in which the five reports are presented within each of two separate segment groups—one with 3 reports, and the other with 2. Within each segment, the ordering is done by length, longest to shortest:
Because the reports are ordered by length within each segment, the segments must be considered individually when determining report order. For instance, the longest report overall (N) could be the first report in either segment; similarly the shortest overall report (S) could be the last report in either segment.
Now that we have a solid grasp of how the game works from the scenario and the first two rules, let’s turn to the third rule:
- Local: min. 1 of (S T W 3) per segment
The fourth rule establishes that N is always the longest of the five reports. Since the reports are ordered by length, N must always be the first report in its segment. This produces a Split Dual-Option for N, along with three corresponding Not Laws:
The next rule states that S is the shortest of the five reports. As with the previous rule, this means that S must be the last report in its segment. This produces a Split Dual-Option for S, along with three additional Not Laws:
The last rule establishes the following sequence:
- I W
1. I is the last report in the first segment:
2. I is the last report in the second segment:
3. W is the first report in the first segment:
- If W were the first report in the first segment, then I would need to be in the second segment in compliance with the last rule. However, since N must be the first report in its segment, N would also end up in the second segment:
- This would violate the third rule requiring that each segment contain at least one report of local interest, because both N and I are reports of general interest. Therefore, W cannot be the first report in the first segment. Questions 3 and 4 test this inference directly.
The hypothetical solutions above are not Templates, as they do not provide an exhaustive list of solutions. However, they exploit a particular restriction resulting from the application of the last rule, and yield two important inferences:
- A. Whenever I is the last report in the first segment, the game has only one possible solution. This is a critical insight that directly answers Question 5.
B. Whenever I is the last report in the second segment, the game has only one possible solution.
C. W cannot be the first report in the first segment.
If you find the Split Dual-Options confusing, consider forming four Templates based on the placement of N and S: two templates with N as the first report in the first segment (and S as the last report in either segment), and two templates with N as the first report in the second segment (and S as the last report in either segment):
Due to the high amount of uncertainty in this game however, these four templates only serve as partial solutions, as you cannot fill any of them in completely.
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