- Thu Sep 21, 2017 4:45 pm
#40024
It's a very bare bones setup! The advantage of setting this up in a double-stacked fashion is that you can pretty quickly determine which plane won't fly and start making inferences from there.
For example, in question 20 we are told that Anna is in Plane 4 and Dave is in Plane 2. So we already know that Planes 2 and 4 are flying, plus one more. To find an answer choice that must be true, we just need to determine an assignment of a pilot or co-pilot to either Plane 1 or 3 to determine which flies. Answer choice (B) narrows the choices down for us: as soon as Cindy gets assigned to Plane 3, we can conclude that only Planes 2, 3 and 4 are flying in the show. From there, we can conclude (by process of elimination) that since Pilot B is flying Plane 3 and Pilot A is flying Plane 4, Pilot C must fly Plane 2.
Logic games that have bare-bones setups require more inferences at the individual question level.
Keep up the good work!
DAthenour wrote:Hi there,Thanks for your question! Your approach sounds like a good one. Here's how I set up the diagrams for local questions:
I was wondering if you could help clarify the best route to setting up this game and making sketches on the local "if" questions. I drew out two sets of four lines __ __ __ __
__ __ __ __ and tried to allocate the co-pilots and the pilots, but it is confusing given the fact that (max) only three planes fly and that multiple pilots/co-pilots could fly on single planes. Is there a better way to set this game up to account for that uncertainty?
Thanks for your help!
Top Row: Pilots: __ __ __ __Underneath each of the four rows, I wrote plane numbers 1, 2, 3 and 4. I noted that D must be in either Plane 2 or 3, as indicated by "D/". I made the same notation for Pilot A in Planes 1 and 4. If helpful, you can note to the side of the Pilot row that the only available pilots are A, B, and C and note next to the co-pilot row that the available co-pilots are D, E and F.
Bottom Row: Co-Pilots: __ __ __ __
It's a very bare bones setup! The advantage of setting this up in a double-stacked fashion is that you can pretty quickly determine which plane won't fly and start making inferences from there.
For example, in question 20 we are told that Anna is in Plane 4 and Dave is in Plane 2. So we already know that Planes 2 and 4 are flying, plus one more. To find an answer choice that must be true, we just need to determine an assignment of a pilot or co-pilot to either Plane 1 or 3 to determine which flies. Answer choice (B) narrows the choices down for us: as soon as Cindy gets assigned to Plane 3, we can conclude that only Planes 2, 3 and 4 are flying in the show. From there, we can conclude (by process of elimination) that since Pilot B is flying Plane 3 and Pilot A is flying Plane 4, Pilot C must fly Plane 2.
Logic games that have bare-bones setups require more inferences at the individual question level.
Keep up the good work!