- Wed May 18, 2016 11:15 am
#25082
Setup and Rule Diagram Explanation
This is a Basic Linear: Balanced, Identify the Templates game.
In this game, six employes are assigned six parking spaces. Because the parking spaces are numbered, they make the best base for the game:
R S T V X Y 6
The first three rules are identical in nature, and each can be diagrammed as follows:
Of course, the first and third rules can be combined to form a chain:
That chain, along with the second rule, yields eight Not Laws:
The fourth and final rule has a significant impact on the setup. As indicated by the Not Laws above, R cannot be assigned space #1 or #2. Thus, when the fourth rule stipulates that R must be assigned one of the first four spaces, we can infer that R must be assigned space #3 or space #4. This creates a two-value system for R, and also creates two additional R Not Laws on spaces #5 and #6:
This diagram also indicates that parking space #6 has serious limitations (only V or X can be assigned space #6), and that fact, along with the limited number of placement options for R, suggests that the best approach to this game is to create templates based on the position of R.
Template #1: R is assigned space #3
When R is assigned space #3, from the first and third rules, T and Y must be assigned spaces #1 and #2, respectively. The remaining three spaces must be assigned to S, X, and V:
Templates #2 and #3: R is assigned space #4
When R is assigned space #4, T and Y must be assigned in the group of spaces #1, #2, and #3, with either S or V filling the third space among that group. This leads to two templates:
Template #2: R is assigned space #4, S is assigned to one of the first three spaces
When S is assigned among the first three spaces with T and Y, then V and X are assigned spaces #5 and #6 in some order:
Template #3: R is assigned space #4, V is assigned to one of the first three spaces
When V is assigned among the first three spaces with T and Y, then from the second rule S and X are assigned spaces #5 and #6 respectively:
These three templates comprise the complete setup to the game. Please note that V is a random.
This is a Basic Linear: Balanced, Identify the Templates game.
In this game, six employes are assigned six parking spaces. Because the parking spaces are numbered, they make the best base for the game:
R S T V X Y 6
The first three rules are identical in nature, and each can be diagrammed as follows:
- 1st Rule: T—— Y
2nd Rule: S —— X
3rd Rule: Y—— R
Of course, the first and third rules can be combined to form a chain:
- T —— Y—— R
That chain, along with the second rule, yields eight Not Laws:
The fourth and final rule has a significant impact on the setup. As indicated by the Not Laws above, R cannot be assigned space #1 or #2. Thus, when the fourth rule stipulates that R must be assigned one of the first four spaces, we can infer that R must be assigned space #3 or space #4. This creates a two-value system for R, and also creates two additional R Not Laws on spaces #5 and #6:
This diagram also indicates that parking space #6 has serious limitations (only V or X can be assigned space #6), and that fact, along with the limited number of placement options for R, suggests that the best approach to this game is to create templates based on the position of R.
Template #1: R is assigned space #3
When R is assigned space #3, from the first and third rules, T and Y must be assigned spaces #1 and #2, respectively. The remaining three spaces must be assigned to S, X, and V:
Templates #2 and #3: R is assigned space #4
When R is assigned space #4, T and Y must be assigned in the group of spaces #1, #2, and #3, with either S or V filling the third space among that group. This leads to two templates:
Template #2: R is assigned space #4, S is assigned to one of the first three spaces
When S is assigned among the first three spaces with T and Y, then V and X are assigned spaces #5 and #6 in some order:
Template #3: R is assigned space #4, V is assigned to one of the first three spaces
When V is assigned among the first three spaces with T and Y, then from the second rule S and X are assigned spaces #5 and #6 respectively:
These three templates comprise the complete setup to the game. Please note that V is a random.
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