- Wed Aug 09, 2017 7:03 pm
#38126
Hi Ramon,
This game is not testing you on the order of the four employees. For that reason, it does not matter if you write
J
____ ____ ____ ____
K
____ ____ ____ ____
L
____ ____ ____ ____
M
____ ____ ____ ____
Mon Tue Wed Thu
or
M
____ ____ ____ ____
L
____ ____ ____ ____
K
____ ____ ____ ____
J
____ ____ ____ ____
Mon Tue Wed Thu
This game is really testing you on the transfer of pieces from one employee to another; that is, the connections between them. The rules will tell us in the end that there are an extremely limited number of transfers possible. Start with J. If K can't pass a workpiece to J, and L can't pass to J, then who can ever pass to him? He has to get a workpiece from someone else, and two of the three options are forbidden. So only one person is allowed to ever transfer a workpiece to him.
After you see this inference, take a look at how many options J has to pass his workpiece to. He has to give it to someone every new day, and he can't give it to M. That only leaves two possibilities (from J to K or from J to L). Halfway through figuring out every possible transfer and there are only two options so far: M will transfer her old piece to J, and J will transfer his old piece to K or L.
If you still think that there are more possibilities on this game than on an average game, try this one again after a break from it. Don't get too bogged down trying to diagram this game like every other game you have seen so far. Really try to imagine four people showing up passing a workpiece to someone else. Take it one day at a time; don't worry about adding up the possibilities over multiple days.
This game is not testing you on the order of the four employees. For that reason, it does not matter if you write
J
____ ____ ____ ____
K
____ ____ ____ ____
L
____ ____ ____ ____
M
____ ____ ____ ____
Mon Tue Wed Thu
or
M
____ ____ ____ ____
L
____ ____ ____ ____
K
____ ____ ____ ____
J
____ ____ ____ ____
Mon Tue Wed Thu
This game is really testing you on the transfer of pieces from one employee to another; that is, the connections between them. The rules will tell us in the end that there are an extremely limited number of transfers possible. Start with J. If K can't pass a workpiece to J, and L can't pass to J, then who can ever pass to him? He has to get a workpiece from someone else, and two of the three options are forbidden. So only one person is allowed to ever transfer a workpiece to him.
After you see this inference, take a look at how many options J has to pass his workpiece to. He has to give it to someone every new day, and he can't give it to M. That only leaves two possibilities (from J to K or from J to L). Halfway through figuring out every possible transfer and there are only two options so far: M will transfer her old piece to J, and J will transfer his old piece to K or L.
If you still think that there are more possibilities on this game than on an average game, try this one again after a break from it. Don't get too bogged down trying to diagram this game like every other game you have seen so far. Really try to imagine four people showing up passing a workpiece to someone else. Take it one day at a time; don't worry about adding up the possibilities over multiple days.